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Shotcut works with the MLT XML format as well – you can open these files as clips, perform tests, create playlists, encode them and stream them to a network of your choice.Īside from working with a diversity of formats, Shotcut uses a multi-format timeline, which means you can mix videos having different resolutions and framerates. The software also provides support for image formats like BMP, JPEG, GIF, PNG, TGA, SVG, TIFF, and SVG. Version 23.05.Shotcut relies on FFmpeg to support a wide range of audio and video formats and easily switch between them: VOB, MXF, M4A, FLV, M2T, MP4, AVI, MOV, MPG, OGG, MOV, WEBM and so on. Qt is the main UI and app library (separate from the media engine) that Shotcut uses. This is the first major upgrade of it since Shotcut started over 10 years ago with Qt 5! (Some interim upgrades did feel major tho.) It was a lot of work, but as a result: The Windows version now directly uses Direct3D 11 instead of OpenGL (or OpenGL converted to Direct3D) for drawing portions of the UI: Timeline, Keyframes, Filters, and the video player. Some fixes for commonly reported Linux bugs like some images not rendering, visual controls not showing, and OpenSSL 3 compatibility.The macOS app is now universal: compatible with both Intel and Apple Silicon CPUs (M1/M2) in the same app.The macOS version now directly uses Metal (Apple’s GPU tech) instead of OpenGL for drawing portions of the UI (see above).The Windows version improves support for fractional display scaling in the system settings (e.g.This is faster, and we hope it improves compatibility. Faster preview for most video clips without filters.Additional multi-threading in audio/video file reading.There is now an ARM64 build of the Flatpak for Linux (but none of the core developers currently has a Linux/ARM system for testing and support).īesides the performance improvements from Qt 6 above.This also ought to improve things on Wayland. Settings > GPU Effects is back! We made several big fixes to improve its stability.
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